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Nintendo Thumb

In February 1996, I was visiting my friend Richard in La Paz for a few days over a weekend, when the government suddenly declared a state of emergency because of widespread civil unrest in the country.

A state of emergency meant complete paralysis for a few days – no buses or trains, roads closed, shops and markets shut up for the duration, and a curfew – although there was little point in going out of the house anyway, because a) there was nothing open and b) there was a very real possibility of getting caught up in a pitched battle or riot, ending up running back to the house choking on tear gas, eyes streaming. I discovered this the hard way.

Richard’s girlfriend and children from her first marriage had unfortunately been out of the city on a daytrip to Lake Titicaca when the state of emergency was declared, and so they were stuck there for the duration, just as we were stuck in their home overlooking the city, with nothing to do, and no way for me to get back to my fieldwork site in the countryside, with all the roads closed.

So what did we do? We did what any reasonable person would do under siege conditions. We played Nintendo.

For three and a half days, and all the intervening nights, we played Super Mario World on the SNES – a present to the son of the family from some American missionaries. I’d never played before – my most recent computer gaming experience had been Frogger for the Spectrum – but I learnt fast and played all night.

There way nothing to eat in the house except for cream crackers, jam and philedelphia cream cheese. We ran out of beer on the first night, cigarettes on the second and coke on the third. And still we played.

We found every hidden world, every secret level, every power-up and skill there was to be found. We racked up hundred of lives, thousands of points, millions of milliseconds staring at the screen. We listened to Deep Forest on repeat, because the only other CDs were Michael Jackson and infernal pan-pipes.

Our thumbs ached, gloriously, every moment. And still we played.

When the state of emergency lifted, and the roads re-opened, I emerged blinking into the bright sunlight, and made my way back home.

Funny the things your mind throws up, isn’t it? Your body remembers things that your brain forgets – like how an aching thumb is related to the taste of jam and cheese on the roof of the world, and the sound of Deep Forest, five and a half years ago. How odd.

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Category: Travel, University

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This is an individual post, which may not be very recent. For the latest stuff on meish dot org, please visit the main page.

By the way, I'm female. It doesn't have much impact on what I write about, or how I write, but I thought I'd point it out because so many people who link to this site seem to assume I'm male.

The clue's in the name: Meg. Like all those other female Megs.

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What’s all this, then?

This is a personal site, created and curated continuously since early 2000 by Meg Pickard, a creative geek, passionate photographer, anthropologist and web experience /community /social media specialist, who works for The Guardian & lives in London, UK.
 
The site includes a blog - a personal and evolving collection of links, opinions, thoughts, ideas, anecdotes and musings - as well as a variety of other projects. It is also a place to aggregate some of the author's distributed web activity, like photos, links and music.
 
More info about this site and its author.

Important note #1

This is a personal site. The contents and opinions contained within don't necessarily reflect those of my employer, family, or cat. They think for themselves (though mostly about tuna, in at least one case), and so do I.

Important note #2

Since the overwhelming majority of content on this site is historical, it should be regarded in light of the context in which it was originally published, and not as indicative or revealing of current perspectives, preferences or experience.

Important note #3

While I work and spend a lot of time thinking and talking about social media, participatory technologies and community development strategies, the vast majority of content on this site is not about that.

This personal site isn't about anything, except the perpetual unfolding of one person's experience, and the perspectives, observations and opinions that involves and inspires.

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